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Nidhogg 2 trainer
Nidhogg 2 trainer









With that said, death is almost always a direct result of a mistake you made, either strategically or mechanically. Its brawls move at a dizzying pace that demands precision, but never forego the visceral pleasure of wildly swinging a sword around. Ultimately, the most impressive thing about the game’s flow is that it manages to feel both chaotic and controlled. Add jumps, wall jumps, rolls, throwable weapons, and disarming dive kicks into the mix, and suddenly the combat offers a huge range of strategic opportunities. Weapons on the same level deflect each other, while weapons on different levels hit depending on their length. Once combat proper starts, however, things quickly devolve into a mad scramble. Your weapon can sit on three different levels, and at the beginning of a bout you and your opponent will battle wits in an attempt to glean each other’s strategies. In order to pass your opponent, you have to engage them in combat using a system that feels like the delicate marriage of fencing and a rugby scrum. It's probably going to take until Nidhogg 15 for us to fully accept that premise.

nidhogg 2 trainer

You and a single opponent attempt to run towards opposite ends of a large 2D arena in order to be eaten by the giant cosmic worm known as the Nidhogg.

nidhogg 2 trainer

Nidhogg 2 is the very definition of an iterative sequel, in that it makes no changes to the core mechanics of its predecessor.











Nidhogg 2 trainer